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Will Flash Builder 4.7 license unlock automation features of Flex SDK 4.1 and 3.6?

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We have Fb 4.5 and it's license unfortunately do not allow automation to work on older SDK.

when we compile 4.1 Flex app with automation agent from UI testing tool after about 10 clicks over the app automation stopped working.

And there is an invitation to buy 4.1 license.


Is there any updates or free upgrades for Flash Builder 4.6 ?

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Was wondering if there any updates or upgrades for 4.6 Flash Builder.

 

 

thanks.

iOS 8.1 Crash Issue

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I've been trying to update an app in the Apple Store (we have been updating the same app for 2 years now on an ongoing basis). We made a minor change to the app, and yet this update has now been rejected 3 times by Apple due to the app crashing on load in 8.1. From the crash log:

 

"os_version":"iPhone OS 8.1 (12B410)"

 

I've tried various Flex and AIR SDK's to no avail. Can anybody shed light on what is causing this problem?

 

Many thanks

 

-Matt

Problem with iPad when I try to select a photo from gallery using browseForImage

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Hi, this is my first post, and I hope you can help me with this problem...Im using cameraUI.launch for open the camera app and take a picture without problems, this works fine, but when I try to open gallery from iPad using browseForImage this open a little window to select a folder rigth? but when I try to select any folder this cancel all operation and I cant upload any picture from my gallery..please help,,,Im working with FB 4.7 , apache 4.14 and adobe Air 16.0.0.272,  on Android devices and iPhones I dont have this problem just on iPad.

 

this is the source code:

 

protected function btnGallery_clickHandler(event:MouseEvent):void {

  if( CameraRoll.supportsBrowseForImage )

     {

        if(Capabilities.manufacturer.indexOf("Android") >= 0)

        {

          loader = new Loader();

          loader.contentLoaderInfo.addEventListener( Event.COMPLETE, this.contentLoadedHandler );

        }

        cameraRoll = new CameraRoll();

        cameraRoll.addEventListener( MediaEvent.SELECT, imageSelected );

        cameraRoll.addEventListener( Event.CANCEL, browseCanceled ); /*This is activated whenever I try to select a folder to select an image on the iPad*/

        cameraRoll.addEventListener( ErrorEvent.ERROR, mediaError );

        cameraRoll.browseForImage();

     } 

  }

Updating AIR 17.0 Problem

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Hi,

 

Because of the issue here, I needed to update my AIR SDK to 17.0 . But updating rendered my Flash Builder to not open or act weirdly, let me explain:

 

When I downloaded AIR SDK for Flex Developers from Download Adobe AIR 17 Beta - Adobe Labs, and extracted the files at FlashBuilder/eclipse/pluging/...compiler.../AIRSDK, FlashBuilder was behaving weirdly as such:

Ekran Resmi 2015-02-07 11.30.24.png

 

I guess it is due that these files doesn't include compiler, so I decided to download AIR SDK 17 & Compiler Beta, and copied the files to same directory (FlashBuilder/eclipse/pluging/...compiler.../AIRSDK). This time when I open FlashBuilder it showed this warning at start:

Ekran Resmi 2015-02-07 11.36.09.png

And when I tried to debug my application it doesn't show my application file at "Debug configurations...", and I was not able to "Set as Default Application" my AS file since it was disabled:

Ekran Resmi 2015-02-07 11.38.43.png

Also when I made any changes on my files and saved them, triggering project build, it showed this error:

Ekran Resmi 2015-02-07 11.41.28.png

And I decided to take the first warning seriously; I restarted FlashBuilder to see if the problem persists, this time FlashBuilder didn't even start. It showed splash screen, "Loading workbench" etc and silently closed. I repeated few times and it didn't change. When I restarted my computer it was opening once, behaving as described above and then when I restart doesn't open.

 

I also downloaded and installed AIR 17.0 end user application to my computer and repeated all steps but it didn't work. Also I tried overwriting AIR SDK for Flex Developers files on my previous AIR SDK 16.0 which was working, but FlashBuilder didn't open at all.

 

I would like to add that project was compiling and working normally before the update on FlashBuilder. Version of FlashBuilder is 4.7. I am a novice Mac OS user I may be skipping a very basic os-specific step.

 

Thanks in advance.

iOS universal libraries for ANE

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I am using airsdk 16.0 to support 64-bit while compliling the app got the error to be "libuistagewebview.a ,lib noification.a ,libNativeGAtracker.a are required to have universal iOS universal libraries .please contact ANE developer for the same."

 

please help me .

working space

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how do i get to the design view in flash builder 4.7?

Status Bar doesn't appear correctly !

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i'm building an application using adobe flash builder with sdk 16 (flex)

 

the status bar doesn't appear on iphone 6.

here is my code :

<iPhone>

        <InfoAdditions>

        <![CDATA[

                <key>UIDeviceFamily</key>

                <array>

                    <string>1</string>

                    <string>2</string>

                </array>

                <key>UIStatusBarStyle</key>

                <string>UIStatusBarStyleLightContent</string>

                <key>UIRequiresPersistentWiFi</key>

                <string>YES</string>

                <key>UIApplicationExitsOnSuspend</key>

                <string>YES</string>

                <key>UIRequiredDeviceCapabilities</key>

                <array>

                   <string>microphone</string>

                   <string>gps</string>

                   <string>camera-flash</string>

                 </array>

            ]]>

</InfoAdditions>

        <requestedDisplayResolution>high</requestedDisplayResolution>

        <Entitlements>

        <![CDATA[

            <key>aps-environment</key>

            <string>development</string>

        ]]>

            <!--<string>production</string> <string>development</string> -->

        </Entitlements>

    </iPhone>

 

please can any one help me ??

thank you.


Array from movieclip

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Im attempting to build a picture carousel. The goal is to load Moviclips into an empty movieclip and have them fade in and out based on a click of a button. I'm loading them into empty movieclip so I can count them, to build corresponiding buttons for each one (on the stage). The problem I am having is getting these into an array that I can then take from and tween.

I make a for loop counting the Movilips in the container, (attempt to load them in an array) picArray.push(container[i]._name), but when I try to take it and tween it nothing happens.

Im guessing it has something to do with they way Im putting into the array or trying to reference in the tween (that it is still an object stored in the array)

Any body got a good way to load up the array in a way to use/tween the movieclip items

 

Hopefully this makes sense, Oh I'm writing this in AS2, hopefully when we make our upgrade I will take it and convert it to AS3

Thanks

Rupee Symbol in iPad doesn't dispatchTextOperationEvent.CHANGE event

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Hi,

I am facing one problem related to special character rupee in iPad. Whenever I type rupee symbol from iPad it doesn't dispatches TextOperationEvent.CHANGE, so in result of it prompt text of TextInput doesn't get disappear.

Flex sdk I am using 4.6.0 (Build 23201).

 

Please help me out.

 

Regards,

Vivek Kushwaha

Flash Builder uses 7Go RAM

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Hi,

 

I'm using Flash Builder since Flash Builder Burrito, and I have Flash builder 4.7 Premium version today (with apache Flex and the last AIR SDK).

 

I've modified the FlashBuilder.ini, it is like this: with XMx8192m

-nl

fr_FR

-startup

eclipse/plugins/org.eclipse.equinox.launcher_1.2.0.v20110502.jar

--launcher.library

eclipse/plugins/org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.100.v20110502

--launcher.defaultAction

openFile

-vmargs

-Xms512m

-Xmx8192m

-XX:MaxPermSize=256m

-XX:PermSize=64m

-Dorg.eclipse.equinox.p2.reconciler.dropins.directory=eclipse/dropins

-Declipse.application=com.adobe.flexbuilder.standalone.FlashBuilderApplication

 

We started with new mobile project, and the project has grown. Today, our team has difficulties to work with Flash Builder:

- have to divide 'big' library into multiple little libraries

- open a class can makes 30 second to open

- compile the project with all libraries opened is simply impossible,

- simply use Flash builder to work get around 8Go of RAM very quickly (need to reboot Flash builder every 30 minutes)

 

Adobe, how my team can works with Flash Builder ?

We are very impacted with Flash builder, we can't work normally, it's a big problem fos us today, and we don't have a new version planned ?

FlashBuilder outline panel

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If I have the outline panel scrolled down from the top, as soon as I start typing in the editor view again it scrolls back to the top. Is there a way to stop it doing this?

The profiler does not enumerate some MXML classes.

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Hi.

 

I'm trying to check memory leak with Flash Builder 4.7 64bit and Apache Flex SDK 4.13.

But obviously the profiler does not enumerate some MXML classes.

Though application displays the MXML class, the MXML class is not displayed to the Live Objects of the profiler.

"Filters" setting of the profiler are

    there is nothing in "Inclusion filters".

    there is nothing in "Exclusion filters".

    Maximim visible rows is "999999999".

    "Show all paths to GC roots" is on.

 

What should I do?

 

thanks

 

Shigeru Nakagaki

Load a PDF on iPad

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Hi,

 

I need to make an application for iPad with Flash Builder, and i have to open a PDF inside this application.

Is that possible?

 

Thank you!

Why doesn't my flash builder plugin work even when i have a valid license?

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Hi Experts!

 

This is the second time this is happening to me.

 

I have a valid Flash Builder 4 license. I had installed flash builder plugin over Helios 2 months ago. It worked fine until today. But now I am not able to open mxml or .as files.

This is the error I get.

java.lang.NullPointerException

at org.eclipse.ui.part.MultiPageEditorPart.createContainer(MultiPageEditorPart.java:284)

at org.eclipse.ui.part.MultiPageEditorPart.createPartControl(MultiPageEditorPart.java:347)

at org.eclipse.ui.internal.EditorReference.createPartHelper(EditorReference.java:670)

at org.eclipse.ui.internal.EditorReference.createPart(EditorReference.java:465)

at org.eclipse.ui.internal.WorkbenchPartReference.getPart(WorkbenchPartReference.java:595)

at org.eclipse.ui.internal.EditorAreaHelper.setVisibleEditor(EditorAreaHelper.java:271)

at org.eclipse.ui.internal.EditorManager.setVisibleEditor(EditorManager.java:1429)

at org.eclipse.ui.internal.EditorManager$5.runWithException(EditorManager.java:942)

...

...

 

 

Here's what led to this problem. This is my office laptop and the license was purchased by the company.

 

1. I had to change my SSO password as it was about to expire. We use Lotus notes (built on eclipse) to do this.

2. I opened eclipse and tried to open an mxml file. And this is what I get.

 

About 2 months ago, I had exact same problem. I had to use a new laptop to start working again.

 

Please help me.


Generate asDoc with flash builder

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Hi,

 

I would like to generate an asDoc with Flash Builder 4.6.0 but I have some errors.

 

My args for asdoc.exe are:

-source-path "src"

-doc-sources "src"

-main-title "ASDoc documentation"

-strict=false

 

But I recieve some errors:

Error: The definition of base class Sprite was not found.

public class MyMainClass extends Sprite

...

Encountered too many errors!

 

 

This Sprite class is flash.display.Sprite

I am using Starling and other external libs. What shoul I do ?

Can I tell asdoc to only use my own classes ?

 

Thanks

Zoom In and Out a Page

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Hi,

 

I trying to develop an android application.

i create a page an it contains only a text.

 

<s:Scroller width="100%" height="100%">

    <s:VGroup horizontalAlign="left" paddingBottom="5" paddingLeft="3" paddingRight="3"

              paddingTop="5">

        <s:Label width="100%" fontFamily="Verdana" fontSize="12"

                 text="Hello World This is my text page This is my text page This is my text page This is my text page This is my text page This is my text page This is my text page This is my text page"

                 height.landscape="100%" textAlign.landscape="left"

                 height.portrait="100%" textAlign.portrait="left"/>

            </s:VGroup>

    </s:Scroller>

 

how can i zoom in and out process at this page (text) using a two fingers?

 

thanks

 

peace

iOS 64 bit support

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Hi to the Adobe FB team,

I've received the following message from Apple :

 

Dear Developer,

 

  As we announced in October, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code

 

Is there a new SDK version planned to solve this ?

 

Thks in advance for your answer

 

Best regards

 

Bruno

Flash Builder 4.7 + OSX 10.10 Yosemite + File Dialogue Box = CRASH :-(

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Problem Description:

When attempting to use a Flash Builder File Dialogue Box under OSX 10.10 Yosemite will immediately crash the application. This bug essentially now renders Flash Builder 100% useless!

 

 

Steps to Reproduce:

1. Open Flash Builder 4.7 on OSX 10.10 Yosemite

2. Attempt to use any File Dialogue Box, such as "Browse.." etc

 

 

Actual Result:

The application immediately crashes.

 

 

Expected Result:

You should be able to conduct the action, such as loading a Flex Project, adding an SDK etc.

 

 

Any Workarounds:

None

How do I specify the build number when deploying an iOS application (not version number)

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I'm looking for a way to specify the application's build number when deploying an iOS application.

 

Currently in the -app.xml file, you can specify a version number by using:

 

<versionNumber>1.0.24</versionNumber>

 

But when submitting to the iTunes Connect store, I want to be able to submit the new updates as a build change, and not version change to avoid the approval process again.

 

Can this be done ?

Thanks in advance.

 

-Daniel

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