Lets say I have a 120x120 sprite, and I only want to render 60x60 of it in a boxed window then display on the stage.
I could probably hack up a solution, but what is the correct way to do this?
Lets say I have a 120x120 sprite, and I only want to render 60x60 of it in a boxed window then display on the stage.
I could probably hack up a solution, but what is the correct way to do this?