I have this weird problem for a while and try to solve it to look up on the net for proper solution but still I am clueless.
When I check my application's memory usage with flex profiler (4.6) the portion of String keep increasing and eventually reach the point of crash.
And I pin pointed where this increasing occurs from my application's source code.
It is the local string variable that I passed to Json.decode(). It never cleared.
All the instance of the json string that I got from the socket server remains in the memory til app crashes even if profiler says there is 0 path to the String.
I don't know how to clear these Strings. It only keeps growing.
Please help me. I have been struggled with this for a week now.
Thanks for any support in advance.
![enter image description here][1]
portion of my source code that I think the source of the leak is as following.
//////////////////////
protected function evtserverReseved(event:ProgressEvent):void{
var tmpArr:ByteArray = new ByteArray();
var tempByteArray:ByteArray = new ByteArray();
socEvtServer.readBytes(tmpArr, 0, socEvtServer.bytesAvailable);
tempByteArray.writeBytes(leftOverMessageNotify, 0, leftOverMessageNotify.length);
tempByteArray.writeBytes(tmpArr, 0, tmpArr.length);
leftOverMessageNotify = new ByteArray();
parseByteArray(tempByteArray);
}
private function parseByteArray(rawArray:ByteArray):void{
if(( rawArray[0] == 0x30 || rawArray[0] == 0x31 ) && rawArray[1] == 0x00 ){
var log:String = "";
for(var i:int=0; i<16; i++){
if(rawArray[i]==0){
}else{
log += rawArray[i]-48;
}
}
sizeOfFullListNotify = uint(log);
commonFunction.printLog("Event Server eventNotify sizeOfFullListNotify=" + sizeOfFullListNotify);
rawArray.position = 16;
}
var tempIdx:uint = rawArray.position;
var tempLength:uint = rawArray.length;
if(sizeOfFullListNotify <= tempLength - tempIdx){
var tempArray:ByteArray = new ByteArray();
var tempLeftOver:ByteArray = new ByteArray();
var j:uint;
for(j=0; j <sizeOfFullListNotify ; j++){
tempArray[j] = rawArray[j+tempIdx];
}
var euckrString:Object = tempArray.readMultiByte( tempArray.length,"euc-kr").replace(" ","").replace("\n","");
//commonFunction.printLog("Total memory=" + flash.system.System.totalMemory +", Free memory=" + flash.system.System.freeMemory + ", Event Server eventNotify JSON 수신 data size=" +euckrString.toString().length+ ", body=" + euckrString.toString() );
var ob:Object = com.adobe.serialization.json.JSON.decode(euckrString.toString());
commonFunction.printLog("Total memory=" + flash.system.System.totalMemory +", Free memory=" + flash.system.System.freeMemory + ", Event Server eventNotify JSON data size=" +euckrString.length+ ", body=" + euckrString );
if(ob.method != null){
//gridBox.DT_HOUSE.addItemAt(ob,0);
gridBox.DT_HOUSE.push(ob);
totlaReceivedList++;
}else if(!(ob.result is String)){
//confirm for registerEventNotify
commonFunction.printLog("confirm for registerEventNotify");
}
if(sizeOfFullListNotify < tempLength - tempIdx){
for(var k:uint=0; k <tempLength-tempIdx-sizeOfFullListNotify ; k++){
tempLeftOver[k] = rawArray[k+j+tempIdx];
}
parseByteArray(tempLeftOver);
}else{
//leftOverMessageNotify = new ByteArray();
}
}else{
//leftOverMessageNotify = rawArray;
for(var i:int = 0 ; i<rawArray.length ; i++){
leftOverMessageNotify[i] = rawArray[i];
}
rawArray = null;
}
}
/////////////////////
var euckrString:Object(String) is the portion that never cleared from the memory.
It keeps stacking till crashes.