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Locate serial number in an existing installed version of Flash Builder

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I am looking for the serial number I used to install my existing Flash Builder 4.6 software. I have a list of serial numbers that our company has purchased but we would like to tie them to the actual machines they are installed on. I have already tried logging in at www.adobe.com using the email address that I registered the software with many years ago but could not find the info. Where is this stored on my machine?


Error: "Cannot resolve attribute ‘firstView’ for component type spark.components.Application"

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Hello All,

I am new to Flex Builder, ArcGIS API for flex, Mobile Mapping Apps, and not a developer I want to create a simple mobile mapping app, so followed the instructions in this page:https://developers.arcgis.com/flex/guide/tutorial-mobile-specific-application.htm

After doing all the steps, I got the following error: “Cannot resolve attribute ‘firstView’ for component type spark.components.Application”

What might be the issue here?

 

Thank you

 

Hani,

 

This is shown in screenshots below:

 

1-

Clip_451.jpg

 

 

 

2-

Clip_452.jpg

 

3-

 

Clip_453.jpg

 

4-

 

Clip_454.jpg

 

5-

 

Clip_455.jpg

"Invalid Signature" error from iTunes store

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Hi All:

 

I used Flash Builder 4.6 to build a mobile app, the app is now in Google Playstore, but I had problems submitting to the Apple App Store.

 

The app was successfully uploaded to the Apple App Store, no problems.  But within 30 seconds, I got this email:

 

Dear developer,

We have discovered one or more issues with your recent delivery for "SurevyPulse". To process your delivery, the following issues must be corrected:

Invalid Signature - Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose "Clean All" in Xcode, delete the "build" directory in the Finder, and rebuild your release target.

Once these issues have been corrected, go to the Version Details page and click "Ready to Upload Binary." Continue through the submission process until the app status is "Waiting for Upload." You can then deliver the corrected binary.

Regards,

The App Store team

 

I am absoultely sure I used distribution certificate and distribution provisioning profile. And the certificate is invalid to July 2013.   What could be the possible reasons for the error?  I spent two days pulling my hairs out, made lots of rebuilds but no luck.  I even looked into the files inside .ipa and they all look fine to me.

 

Can someone shed some lights on this?  If we cannot resolve this, it will really impact our future decisions on Flex.

Thank you.

 

Yuying

Invalid signature

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I have multiple apps in the store already so I've done this process a lot over the last 4 years. Now, I find myself having invalid app submits. I use Flash Builder 4.7 with Air 20.

 

I originally created the App Id and itunesconnect app setup information before Feb 14th. I have submitted about 10 versions to testflight with success until Feb 14th. I have deleted the expired WWDR cert and installed the new one. I have deleted my iOS Distribution Cert (I don't use the Developer Cert). I created a new iOS Distribution Cert and created new a new push notification cert and new mobile provisioning file for the app using the new iOS Distribution record. I have done this last part about 30 times in the last week and every upload to itunes have fail the "processing" part in the Activity tab on the site.

 

I have deleted all my certs and did a full reinstall of the WWDR cert. I have rebooted the Keychain Access, Recreated my iOS Dist cert and mobile provisioning files and I get the same result. I have done this multiple times and I still get the same error from iTunesconnect.

 

All of my certs and keys are listed as valid. Nothing is expired. Nothing has any Red anywhere.

 

Question 1) Is there a problem with switching my iOS Distribution cert after creating the App id or iTunes app?

 

Question 2) If everything is valid in my KeyChain Access can I assume that everything is good there? Could it be that I'm missing a cert? What Apple Certs are required in order to build a good "request signature" record? Is the WWDR the only 1 required or is there more required. I have others from Apple listed in the keychain access.

 

I'm at a loss on this one. Something is wrong but with so many steps and programs involed in the process it's hard to determine which step is causing the problems. Below is the email I get about why it failed. It mentions that I might have used Ad hoc or Development Certs which is impossible because I don't even set those up.

 

Dear developer,

We have discovered one or more issues with your recent delivery for "App Name". To process your delivery, the following issues must be corrected:

Invalid Signature - The binary with bundle identifier 'com.tornadogames.AppName' at path [AppName.app] contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). If you are certain your code signing settings are correct, choose "Clean All" in Xcode, delete the "build" directory in the Finder, and rebuild your release target.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team

can't use testflight when i upload the file build by flash builder to App Store ,anyone can help me ?

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can't use testflight when i upload the file build by flash builder to App Store ,anyone can help me ?

1.png

flex HTTPService request error on iphone ios9 but ok in android and air

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i used the HTTPService to get some text

 

it's ok in air and android and web but get Server.Error.Request in iphone ios9

 

how to deal ??? i spant 3 days do deal but not resolved

 

the wrong error code :

 

[IOErrorEvent type="ioError"

bubbles=false cancelable=false eventPhase=2

text="Error #2032: Stream Error.

URL:http://myserver/myproj/request_post2.php"

errorID=2032]

 

and get the null content .

 

the code is :

 

http_srv.send();

/////////////////////////////////////////////////////////////////////

<s:HTTPService id="http_srv"  resultFormat="text" fault="srv_faultHandler(event)" method="POST"

    result="srv_resultHandler(event)"  useProxy="false"

    url="http://myserver/myproj/request_post2.php"/>

URGENT! - Can't find download and purchase of Flash Builder 4.7 on adobe.com

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Hi there,

 

I installed a new windows version and now I wanted to install Flash Builder 4.7.

I logged in my account (my orders) and I'm only able to install and download Flash Builder 4.5 and Adobe Flex Builder 3 Professional.

 

There are two license keys under Flash Builder Premium 4.5 but there is no link to Flash Builder 4.7...I upgraded Flash Builder 4.5 to 4.7...

It seems as if the upgrade wasn't saved on adobes site but the strange thing is that there are two license for Flash Builder 4.7?

 

Flash Builder is necessary for my daily work so it is really urgent!

Where is the Flash builder 4.0 link? It has gone and adobe customer service deny it

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I have gone into my account and see that my registered flash builder is there, but it says there is no download link

for this product.

 

I've contacted customer services a few times over the phone and via chat and they gave me an update patch link

which isnt the right thing. Then they told me to try the 4.6 download link and insisted that the 4.0 serial number

would work for it. When i said it didnt, they asked for a screenshot. I made one and i pasted it in the chat window.

Then the chat assistant terminated the session.

 

What is wrong with adobe and their appaling customer services? I need the link to my purchased software.


open a project with .fxpProperties in Flash Builder

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I have an old flex project, with was built with the 3.5.0 sdk, and I would like to rebuild it in Adobe Flash Builder. I am unable to import that project into Adobe Flash Builder, I keep seeing a message that says this is not a valid Flash Project. I see a .fxpProperties file inside the project.

 

How do I rebuild this project with changes?

playbackrate in Flash Builder

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Does flex (adobe air, flash builder) support slow motion and fast play?

If it does, could you provide me the relative info?

If the current edition doesn’t, would it be possible that the next edition of flex support slow motion & fast play.

 

! !

error creating signed native installer

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On Windows 10: Using Flashbuilder 4.6 - after I create a 'signed native installer' (using a 'self-signed digital certificate' I created using Flashbuilder), When I try to run the .exe, I get this error message

"The application cannot be installed due to a certificate problem. The certificate dos not match the installed application certificate, does not support application upgrades, or is invalid. Please contact the application author"

This was working... using a certificate I created using FB 4.0 -- until that certificate was more than 5 years old.

Whats the best program to use when building a 2D game app?

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I want to play around and build a game app, but do I use Flash Builder, Scout or Gaming SDK? Sorry this maybe a simple question to a lot of people, but I''m new to this.

 

Thank you.

data visualization trial

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I have a licensed copy of Adobe Flash Builder Standard Edition 4.7 (before we were using Adobe Flex Builder 3). We have old projects that need to build with SDK version 3.0.0. These projects use the AdvancedDataGrid component. When I run my 3.0.0 sdk project, I get a "Flex Data Visualization Trial" watermark on my data grid.  How do I get rid of this watermark? Is it possible to use these data visualization components using Flash Builder 4.7 license?

Flash Error on blog

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Hello, I want to play online flash video  on my blogs but script on my website flash player give me error , I am trying to play at Divine Crafts and Ayaan Products are famous website but they give me same errors ,

 

Kindly suggest me .

No internet connection inside app

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Hello,

 

When i'm trying to test my app on a iphone 6(s). I run in to the problem that the application can't use the internet connection from the phone.

So when i'm trying to get a rss feed from a wordpress website to show up it just keeps loading.

The same app runs great on a Android device and on the air simulator with iphone 4.

 

I am using Flash builder 4.7 with air SDK 20.0 on a windows 8.1 pc.

The iphones (6 and 6s) both on IOS 9.2.1 are connected trough usb.

For the debugging i have been using the development license.

 

Is there a security setting that i could change for this or is there a different reason?

 

Thanks in advance!


Flash cc: problem when exporting html5 / canva

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When exporting I encounter the following issue that prevents read my animation :

Uncaught TypeError: lib.test is not a function

and javascript that corresponds to the next line :

this.instance = new lib.test();

 

Do you have a solution ?


Thanks

Can't see german special characters when requesting a web page

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Hi,

I use httpService to get a web page in german language. The return format is "text" and when I trace the result all german special characters (like "ö") are not visible, instead there are some other strange smybols like "ö". Is there any way to change this language option so I could see german letters in Flash Builder?

Using different coloured font to indicate correct or incorrect answers

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Hello,

 

I am using radio buttons to select a correct answer to a provided question.

This functionality is working fine for me.

 

Here is what I have in Actionscript 3:

 

import fl.controls.RadioButtonGroup;

 

 

var group:RadioButtonGroup = new RadioButtonGroup ("My Question")

 

 

A.group = group;

B.group = group;

C.group = group;

D.group = group;

 

 

A.label = "A";

B.label = "B";

C.label = "C";

D.label = "D";

 

 

submit.label = "Submit";

submit.addEventListener (MouseEvent.CLICK, submitletter);

 

 

function submitletter (event:MouseEvent):void{

  if (group.selection == null) {

 

  return;

 

  }

  if (group.selection.label == "D") {

 

  correctanswer.text = "Correct!";

  mytxt2.text = "Click the blue arrow to go to the next question.";

 

  } else {

 

  incorrectanswer.text = "Incorrect.";

  mytxt2.text = "(Remember from Lesson 3, a denominator is a number into which both numerators can divide.";

 

  }

 

 

}

 

 

 

 

My problem is my text field seems to store the first answer I choose, hence if I click another radio button, that text overwrites the existing.

 

radio button overwrite.jpg

 

I have created separate text fields in Flash for both "Correct" and "Incorrect".

 

I am a complete beginner with Flash and I am unsure whether the problem lies with my Flash layout or the my code in Actionscript.

 

Any suggestions would be appreciated.

 

Thank you.

Emailing quiz results using ActionScript 2.0

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I used the flash template to create the quiz and it works great. Now I just want to email them to my manager. How do I do this. This quiz has been made by ActionScript 2.0. I am a novice ActionScript user so I was hoping if anyone could explain how to do this.

Flash builder compile bug; what do I do here?

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Hi,

I have recently done a clean install of Windows and, consequently, Flash Builder.

Now, whenever I try to compile _FOR_RELEASE_ against a known-good project, I get the error shown below.

No errors are shown when debugging.

The project is good and from a long established codebase that I have been working with for several years.

HOW DO I GET IT TO COMPILE?

Thanks,

G

 

Description Resource Path Location Type

com.google.common.collect.ComputationException: java.lang.NullPointerException

at com.google.common.collect.ComputingConcurrentHashMap$ComputingSegment.compute(ComputingCo ncurrentHashMap.java:167)

at com.google.common.collect.ComputingConcurrentHashMap$ComputingSegment.compute(ComputingCo ncurrentHashMap.java:116)

at com.google.common.collect.ComputingConcurrentHashMap.apply(ComputingConcurrentHashMap.jav a:67)

at com.google.common.collect.MapMaker$ComputingMapAdapter.get(MapMaker.java:623)

at com.adobe.flash.compiler.internal.projects.CompilerProject.getCacheForScope(CompilerProje ct.java:701)

at com.adobe.flash.compiler.internal.definitions.InterfaceDefinition.resolveExtendedInterfac es(InterfaceDefinition.java:123)

at com.adobe.flash.compiler.internal.definitions.InterfaceDefinition$InterfaceIterator.analy ze(InterfaceDefinition.java:343)

at com.adobe.flash.compiler.internal.definitions.InterfaceDefinition$InterfaceIterator.initF romInterface(InterfaceDefinition.java:325)

at com.adobe.flash.compiler.internal.definitions.InterfaceDefinition$InterfaceIterator.<init >(InterfaceDefinition.java:293)

at com.adobe.flash.compiler.internal.definitions.ClassDefinitionBase.interfaceIterator(Class DefinitionBase.java:399)

at com.adobe.flash.compiler.internal.definitions.ClassDefinitionBase.isInstanceOf(ClassDefin itionBase.java:429)

at com.adobe.flash.compiler.internal.semantics.SemanticUtils.isInstanceOf(SemanticUtils.java :565)

at com.adobe.flash.compiler.internal.semantics.SemanticUtils.isValidTypeConversion(SemanticU tils.java:220)

at com.adobe.flash.compiler.internal.semantics.SemanticUtils.isValidTypeConversion(SemanticU tils.java:342)

at com.adobe.flash.compiler.internal.semantics.MethodBodySemanticChecker.checkImplicitConver sion(MethodBodySemanticChecker.java:560)

at com.adobe.flash.compiler.internal.semantics.MethodBodySemanticChecker.checkImplicitConver sion(MethodBodySemanticChecker.java:372)

at com.adobe.flash.compiler.internal.semantics.MethodBodySemanticChecker.checkAssignment(Met hodBodySemanticChecker.java:244)

at com.adobe.flash.compiler.internal.as.codegen.ABCGeneratingReducer.reduce_assignToNameExpr _to_void_expression(ABCGeneratingReducer.java:3026)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.action_238(CmcEmitter.java:4509)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.dispatchAction(CmcEmitter.java:81 61)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceAntecedent(CmcEmitter.java: 39704)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.dispatchAction(CmcEmitter.java:95 07)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceAntecedent(CmcEmitter.java: 39704)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduce(CmcEmitter.java:39681)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceSubgoals(CmcEmitter.java:39 732)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceAntecedent(CmcEmitter.java: 39703)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduce(CmcEmitter.java:39681)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceSubgoals(CmcEmitter.java:39 723)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduceAntecedent(CmcEmitter.java: 39703)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.reduce(CmcEmitter.java:39681)

at com.adobe.flash.compiler.internal.as.codegen.CmcEmitter.burm(CmcEmitter.java:39983)

at com.adobe.flash.compiler.internal.as.codegen.ABCGenerator.generateInstructions(ABCGenerat or.java:232)

at com.adobe.flash.compiler.internal.as.codegen.ABCGenerator.generateMethodBodyForFunction(A BCGenerator.java:397)

at com.adobe.flash.compiler.internal.as.codegen.ABCGenerator.generateMethodBodyForFunction(A BCGenerator.java:351)

at com.adobe.flash.compiler.internal.as.codegen.ABCGenerator.generateFunction(ABCGenerator.j ava:266)

at com.adobe.flash.compiler.internal.as.codegen.ClassDirectiveProcessor.finishClassDefinitio n(ClassDirectiveProcessor.java:468)

at com.adobe.flash.compiler.internal.as.codegen.GlobalDirectiveProcessor.declareClass(Global DirectiveProcessor.java:424)

at com.adobe.flash.compiler.internal.as.codegen.DirectiveProcessor.processNode(DirectiveProc essor.java:207)

at com.adobe.flash.compiler.internal.as.codegen.DirectiveProcessor.traverse(DirectiveProcess or.java:189)

at com.adobe.flash.compiler.internal.as.codegen.GlobalDirectiveProcessor.declarePackage(Glob alDirectiveProcessor.java:449)

at com.adobe.flash.compiler.internal.as.codegen.DirectiveProcessor.processNode(DirectiveProc essor.java:224)

at com.adobe.flash.compiler.internal.as.codegen.DirectiveProcessor.traverse(DirectiveProcess or.java:189)

at com.adobe.flash.compiler.internal.as.codegen.ABCGenerator.generate(ABCGenerator.java:126)

at com.adobe.flash.compiler.internal.units.ASCompilationUnit.handleABCBytesRequest(ASCompila tionUnit.java:374)

at com.adobe.flash.compiler.internal.units.CompilationUnitBase.processABCBytesRequest(Compil ationUnitBase.java:870)

at com.adobe.flash.compiler.internal.units.CompilationUnitBase.access$300(CompilationUnitBas e.java:107)

at com.adobe.flash.compiler.internal.units.CompilationUnitBase$4$1.call(CompilationUnitBase. java:309)

at com.adobe.flash.compiler.internal.units.CompilationUnitBase$4$1.call(CompilationUnitBase. java:305)

at com.adobe.flash.compiler.internal.units.requests.RequestMaker$1.call(RequestMaker.java:22 8)

at com.adobe.flash.compiler.internal.units.requests.RequestMaker$1.call(RequestMaker.java:22 2)

at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)

at java.util.concurrent.FutureTask.run(Unknown Source)

at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

at java.lang.Thread.run(Unknown Source)

Caused by: java.lang.NullPointerException

at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:187)

at com.google.common.collect.CustomConcurrentHashMap.hash(CustomConcurrentHashMap.java:1432)

at com.google.common.collect.ComputingConcurrentHashMap.apply(ComputingConcurrentHashMap.jav a:66)

at com.google.common.collect.MapMaker$ComputingMapAdapter.get(MapMaker.java:623)

at com.adobe.flash.compiler.internal.scopes.ASProjectScope.addScopeToCompilationUnitScopeLis t(ASProjectScope.java:1306)

at com.adobe.flash.compiler.internal.projects.CompilerProject$ScopeMakerFunction.apply(Compi lerProject.java:106)

at com.adobe.flash.compiler.internal.projects.CompilerProject$ScopeMakerFunction.apply(Compi lerProject.java:95)

at com.google.common.collect.ComputingConcurrentHashMap$ComputingSegment.compute(ComputingCo ncurrentHashMap.java:155)

... 54 more PlayerSprite.as /RTE_OSMF_Player/src line 37 Flex Problem

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