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Package Explorer causes Extreme Slow down when my project of 90+ [source path] games is open to the point of near freezing

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My project has over 90 sub games in it, and they are linked in via source paths.

 

However when I use package explorer (so I can see compile errors) it causes flash builder to run very very slow, like Windows Unresponsive slow. This is very true when ever I save a file.

 

But, if I use Navigator this doesn't happen, or if I unfold the project.

 

I've increased my heap allocation already, tried different work spaces, nothing helps so far.

 

Any ideas?


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